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Credit Name
Roque, Licinio
 
Name
Roque, Licínio
 
Variants
Roque, Licínio
 
 
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Researcher ID
 
Status
UC Researcher
Biography
Licínio Roque obtained a PhD in Informatics Engineering from the University of Coimbra while developing "Context Engineering", a socio-technical approach to information systems development. He is Assistant professor at University of Coimbra where he teaches post-graduate courses on Human-Computer Interaction, Game Studies and Development, Software Engineering and Information Systems Development. He is Adjunct Professor at Carnegie Mellon University Master on Software Engineering Programs. Over the past 10 years he did research and development on diverse forms of Participatory Media in several application fields: e-government, decision support systems, online learning and multiplayer online games. He currently advises PhD thesis in the fields of Information Systems Development, Human-Computer Interaction and Digital Games Research. He is co-founder of Tapestry Software and the Portuguese Society for the Science of Videogames (SPCV).
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Publications

Refined By:
Date Issued:  2016

Results 1-6 of 6 (Search time: 0.032 seconds).

Issue DateTitleAuthor(s)TypeAccess
1Sep-2016Definição de métodos de Service DesignFernandes, Ana Luísa ReismasterThesisembargoedAccess
22016A Generative Game Design Case StudyCasaleiro, André Filipe Monteiro de OliveiramasterThesisembargoedAccess
34-Feb-2016Improving game accessibility by exploring the audio-only game genreBarbeiro, David Gil Domingues masterThesisopenAccess
429-Jan-2016Interactive Soundscapes in Mobile ContextsMarques, Luís Miguel Carreira masterThesisopenAccess
52016SOCIAL KIDS: Um estudo de caso de design de interação para criançasDiniz, Ana CarolinamasterThesisembargoedAccess
62016Visualising Gameplay Information for Game Design InsightCabral, André Filipe GomesmasterThesisembargoedAccess