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https://hdl.handle.net/10316/29135
Title: | The Science Museum of the University of Coimbra: a Playful Experience | Other Titles: | A new way to explore the Physics Cabinet | Authors: | Lacor, Barbara Rachel | Orientador: | Roque, Licínio Gomes | Keywords: | game-based learning; museum applications; hypermedia navigation; pervasive game; narratives | Issue Date: | 7-Aug-2015 | Abstract: | How can we promote the autonomous visit and discovery of an already existing permanent exhibit without modifying it? The current project, “Science Museum of the University of Coimbra: a playful experience”, associates cultural heritage and technology to enrich the experience of the visitor of one of the Museum's historical collection, the Physics Cabinet. Constructed as a game, the product designed in the frame of the project leads the visitor through the two rooms and engages him/her in finding information and establishing connections between the scientific instruments on display. | Description: | Trabalho de Projeto de Mestrado em Património Europeu, Multimédia, e Sociedade de Informação (EUROMACHS), orientado pelo Doutor Licínio Gomes Roque e apresentado à Faculdade de Letras da Universidade de Coimbra em Julho de 2015. | URI: | https://hdl.handle.net/10316/29135 | Rights: | openAccess |
Appears in Collections: | UC - Dissertações de Mestrado FLUC Secção de Comunicação - Teses de Mestrado |
Files in This Item:
File | Description | Size | Format | |
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BarbaraRachelLACOR_FLUC_ScienceMuseum_UniversityCoimbra_PlayfulExperience_FINAL.pdf | 3.85 MB | Adobe PDF | View/Open |
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