Roque, Licinio
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Roque, Licinio
Name
Roque, Licínio
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Roque, Licínio
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UC Researcher
Biography
Licínio Roque obtained a PhD in Informatics Engineering from the University of Coimbra while developing "Context Engineering", a socio-technical approach to information systems development. He is Assistant professor at University of Coimbra where he teaches post-graduate courses on Human-Computer Interaction, Game Studies and Development, Software Engineering and Information Systems Development. He is Adjunct Professor at Carnegie Mellon University Master on Software Engineering Programs. Over the past 10 years he did research and development on diverse forms of Participatory Media in several application fields: e-government, decision support systems, online learning and multiplayer online games. He currently advises PhD thesis in the fields of Information Systems Development, Human-Computer Interaction and Digital Games Research. He is co-founder of Tapestry Software and the Portuguese Society for the Science of Videogames (SPCV).
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Results 1-29 of 29 (Search time: 0.273 seconds).
Issue Date | Title | Author(s) | Type | Access | |
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1 | 1-Feb-2023 | Aplicação de telemonitorização para hipertensos e diabéticos - SmartAL | Gonçalves, Francisco Miguel Mendes | masterThesis | openAccess |
2 | 13-Jul-2021 | Augmented reality game | Alves, Cláudio André Ventura | masterThesis | embargoedAccess |
3 | 12-Sep-2023 | Automatic User Interface Generation for multi-user/multi-device (MPCS) | Sobrinho, José Diogo Terêncio | masterThesis | openAccess |
4 | 14-Jul-2021 | A Case Study in Generative Game Design | Fernandes, Nuno Daniel Correia | masterThesis | openAccess |
5 | 4-Nov-2020 | Context Lab website design | Abreu, Juliana Isabel Matos | masterThesis | openAccess |
6 | 8-Jun-2022 | Contributions Towards a Participation-Centered Game Design | Pereira, Luís Manuel Santos Lucas Bento | doctoralThesis | openAccess |
7 | 16-Sep-2020 | Design de Transição - Canvas Comuns | Santos, Mariana de Vasconcelos e Sousa Guimarães dos | masterThesis | openAccess |
8 | 13-Sep-2023 | Design de um jogo educativo para o projeto Science4Pandemics | Almeida, Sílvia Carolina Tavares de | masterThesis | openAccess |
9 | 30-Jan-2023 | Design de um videojogo português como artefacto cultural | Barreira, Daniel José Cabugueira | masterThesis | openAccess |
10 | 14-Sep-2022 | DESIGN E ESTUDO DE UMA EXPERIÊNCIA DE JOGO PARA PROMOÇÃO DA DIVERSIDADE DE GÉNERO NAS STEM | Pinto, Valéria Alexandra Moreira Vaz | masterThesis | embargoedAccess |
11 | 17-Sep-2020 | Design participativo de uma extensão de produto "lego" | Fernandes, Rui Miguel Nobre | masterThesis | embargoedAccess |
12 | Jun-2020 | Developing a Proof-of-Concept Practices Context Model | Neto, Antônio José Rodrigues ; Borges, Maria Manuel ; Roque, Licínio | conferenceObject | openAccess |
13 | 12-Nov-2020 | Um Ensaio de Service Design Aplicado à Presença Online do Instituto de Investigação Interdisciplinar da UC | Correia, Laetitia Feitais | masterThesis | openAccess |
14 | 2020 | Flow of knowledge in proof-of-concept activities : examining the problem of interpretation using hermeneutics | Neto, Antonio Jose Rodrigues ; Borges, Maria Manuel ; Roque, Licínio | article | openAccess |
15 | 15-Jul-2021 | Gameplay Analytics for Game Design Insights | Rocha, Luís Filipe Cardoso | masterThesis | openAccess |
16 | 30-Nov-2022 | GESTÃO DE DADOS DE INVESTIGAÇÃO: ARTICULAÇÕES E PRÁTICAS PARA A PARTILHA DOS DADOS NA UNIVERSIDADE | Lima, Wendell | doctoralThesis | openAccess |
17 | 23-Jun-2021 | How Should We Teach Design? The Studio Model and the Potential for its Development through Action Research | Hardman, Paul David | doctoralThesis | openAccess |
18 | 2020 | A “New” View of Proof-of-Concept Practices Through the Lenses of Activity Theory and Hermeneutics | Neto, Antonio Jose Rodrigues ; Borges, Maria Manuel ; Roque, Licínio | article | openAccess |
19 | 19-Sep-2022 | Objeto expositivo evocativo de uma performance de Carlos Paredes | Morgado, Sérgio Daniel Lopes | masterThesis | openAccess |
20 | 14-Sep-2022 | Personagens Dinâmicas - Representação, Movimento e Emoção | Alves, Marisa Pereira | masterThesis | openAccess |
21 | 2022 | Playful Probes for Design Interaction with Machine Learning: A Tool for Aircraft Condition-Based Maintenance Planning and Visualisation | Ribeiro, Jorge ; Andrade, Pedro ; Carvalho, Manuel Costa ; Silva, Catarina ; Ribeiro, Bernardete ; Roque, Licínio | article | openAccess |
22 | 16-Sep-2021 | A Prática Autoral Autoiniciada como Fator de Desenvolvimento do Designer - Um projeto Interdisciplinar | Neves, Marcos Daniel Janela das | masterThesis | openAccess |
23 | 14-Sep-2020 | PUMA Game Platform-Browser/Editor | Linhares, Rui Pedro Costa | masterThesis | openAccess |
24 | 25-Jul-2023 | Science4Pandemics Serious Game Design - Scene Modeling and Generative Visual Experiments in the S4P Game Context | Murta, Rafael do Valle | masterThesis | openAccess |
25 | 9-Jul-2020 | Sistema de Design ULISSES | Miguel, Gabriela da Rocha | masterThesis | openAccess |
26 | 28-Feb-2020 | Studying Believability in Videogame Creature Design | Barreto, Nuno Vicente Borges Correia Malaquias | doctoralThesis | openAccess |
27 | 15-Sep-2020 | Transition Design - Shared Online Canvas | Bebiano, António Rui Madeira | masterThesis | openAccess |
28 | 4-Nov-2020 | Transition Design Canvas - Collaboration Environment | Peresta, Andriana | masterThesis | openAccess |
29 | 2021 | Using Practice Context Models to Knowledge Management in Proof-of-Concept Activities: A Contribution of Knowledge Networks and Percolation Theory | Neto, Antonio Jose Rodrigues ; Borges, Maria Manuel ; Roque, Licínio | article | openAccess |